What I imagine would work best for me are some kind of markers that would tell the renderer to start using layer x from this time on and ignore other layers until next marker. I mean, if I watch the result and decide I want a segment from layer 2 not 3 here, or I want this switch to be made 0.7 seconds earlier, it's quite a lot of work. Then I can either move the resulting segments between layers, or delete unnecessary segments if they are in top layers, so that one of the segments in bottom layers shows up, or apply 100% transparency to segments in top layers.īut this cutting takes a lot of time, and also interactive work (.e., adjusting, going back and forth) is a pain. I know that in VSDC I can put the long clips each in a different layer, in sync, and then cut them at switch points. I want the edited video to switch between those cameras at points I chose. So I have a few longish video clips recorded in parallel, as if 3-4 cameras filming the same scene from different vantage points each in one long continuous shot. Ideally in VSDC, but if it is easily doable in another free editor, I could consider switching.
I know how to do it in VSDC in one way, but it is a bit unwieldy for me, and I am looking for a better way. There is one task that I need perform often. I have had some (pretty horrible) experience with OpenShot, and now a little more with VSDC. I only occasionally do simple video edits. Newbie here, apologies in advance if the question is stupid.